The Malefic Lord – Chaos Players Must Read

By: Kitbasha Jay

I’ve been playing around with a lot of Chaos lists lately. This may be due to the fact that I have 2 Chaos Space Marine Armies, 2 Renegades and Heretics Armies and 2 Chaos Daemon Armies. But I’ve decided to focus on one of my Renegades and Heretics armies right now.

I spent many months focussed on my Iron Warriors army in preparation for a couple of the Horus Heresy events that Encounter Wargaming participated in this summer. All I plan to add to that army to get them ready for 40k Is a nice Daemon Prince I converted a while back. Maybe if I finish painting him I’ll do a blog on that.

In 8th edition so far I’ve really only been using my Orks. The Orks always have and always will be my go to army for a fun game. With the new release of the Chaos Space Marine Codex, however, I’ve been itching to get my Chaos armies up and running again. Which leads me to the point of this article.

I built one of my Renegades and Heretics armies specifically for Hogtown 40k. I originally built them for the 1250 Lethal Lottery events that the club hosts annually. After rewriting my Night Lords and Iron Warriors lists to the new codex I realized I had enough models to significantly increase my Mutant Horde.

Now we get to the real point…THE MALEFIC LORD!

This little guy is a diamond in the rough. I was extremely disappointed when I saw the Renegades and Heretics update in the Astra Militarum Forgeworld Index. Then I realized they have one of the best units in the game. The Malefic Lord. He doesn’t look like much at first but today I’m going to tell you all what I think of this little guy and you can correct me or agree with me if you wish.

At first glance he’s a T4 4W human with a 4+ Invulnerable Save. Not too crazy right. Then I realized that he can manifest 1 Psychic Power in the Psychic Phase. Just like every other Psyker, he knows Smite. On top of that he’s only 30 points and 4 power level.

Smite spam is killing it in the current meta. Brimstone horror armies are killing it these days. They’re dirt cheap and Smite is absolutely amazing since there’s not a whole lot you can do to stop it unless you also have a lot of Psykers.

Let’s talk about the difference between the Horrors and the Malefic Lord. If you’re looking for Smite spam than we have to do some basic math. So let’s figure this out together.

– 10 Brimstone Horrors are 20 points. That gives you 10W at T3 and a 5+ Invuln.
– 1 Malefic Lord is 30 points. That gives you 4W at T4 with a 4+ Invuln.
– Horrors can be targeted with any weapon on the battlefield.
– Malefic Lord Cannot be targeted unless he’s the closest unit.

The final point is the one that makes the difference for me. This makes a Supreme Command Detachment very appealing. It only has to be 3 HQ units and it gives you another Command Point. Plus since they have the Chaos Keyword you could put them in any Chaos Army. Especially if you take them as their own detachment. They won’t interfere with Legion Traits. They just can’t benefit from them. So you’re telling me for 90 points I get 3 extra Smites per turn and they can’t be targeted. I’ll take 4 please.

In my Mutant Horde army I already have 40 Cultists and 20 Mutants backed up by 3 Defilers and 2 Ogryn Beast Masters with 12 Chaos Hounds between them. Not to mention a Daemon Prince, a few Missile Teams and some Chaos Spawn for good measure. I’m sure this will give me plenty of place to hide some characters that will piss players right off. Might even cost me some friendships, we’ll see. I built this army for our tournaments though so it might be welcomed with a steak. ;P

To get creative for a second. Instead of comparing the Horrors to the Malefic Lord…what would happen if you fielded them together? Mwahaha. So for 50 Points you’ve got 1 HQ and 1 Troop. There’s 2 Smites per turn and you have to kill the 10 Brimstones before you can even target the Malefic Lord.

Now up these to Blue of Pink Horrors and I can’t even do the math on how many wounds you would have to chew through before being able to target the character. On top of that, if you do them in Supreme Command Detachments you can put 3 Malefic Lords with each unit of Horrors. Smite spam just became even better. Especially with all those Command Points backing them up.

To finish off the blog today there is one more fact about the Malefic Lord that must be brought to light. It also has a special rule that is as follows:

Warp Possession – If this model suffers Perils of the Warp and survives, immediately increase its Weapon Skill characteristic to 2+, it’s Strength to 8 and its Attacks to 5. Also, adjust the Armour Penetration and Damage of it’s bare hands to -2 and 2 respectively.

The worst thing that can happen to a Psyker sometimes is to Perils. Who cares when the Psyker is only 30 points and you have a few more of them where that came from. So if he dies from Perils…whatever…he only cost 30 points. If he doesn’t then he becomes Superman and you throw him into combat.

My mind just went crazy when I read this unit entry in the Forgeworld Index. A few of these little dudes should be included in every Chaos Army. Smite spam is king!

As always I’m interested in what you guys think. Post a comment right here on the blog or leave one on our Facebook or Instagram pages. Or feel free to shoot me an email at

Until our next Encounter!

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